Emberline strips the engine down to what wins fights: raw framerate, honest hit registration, and a HUD that tells you what matters, nothing else.
A rebuilt chunk pipeline and render-thread scheduler keep 1% lows close to your average, so the frame doesn't drop mid-clip.
Hit registration, reach, and knockback rendered exactly as the server sees them. No smoothing that costs you a trade.
Every module is server-side legal on the networks we partner with. Independently reviewed, nothing hidden client-side.
Keystrokes, potion timers, and armor durability sit where your eyes already are. Everything else — off by default.
Explore the HUD